Quake: Prelude to Apocalypse & Mordrigor's Demise cover art

Mod

Quake: Prelude to Apocalypse & Mordrigor's Demise

1997 · PC (Microsoft Windows) · Shooter

About this game

Prelude to Apocalypse (most commonly known as mexx8) was an extensive two-map wizmetal medieval map pack, with tense gameplay. While a little dated or "blocky" by modern standard, used the cutscene engine that first debuted in "Vision of Hatred", this time, the cutscenes have been used in moderation in a way that doesn't break immersion. The maps used custom models and sounds, a rare occurrence in 1997. Another of Marcus Dromowicz's (mexx) very early works, and one of his most notable ones.

Screenshots

Quake: Prelude to Apocalypse & Mordrigor's Demise screenshotQuake: Prelude to Apocalypse & Mordrigor's Demise screenshotQuake: Prelude to Apocalypse & Mordrigor's Demise screenshotQuake: Prelude to Apocalypse & Mordrigor's Demise screenshotQuake: Prelude to Apocalypse & Mordrigor's Demise screenshotQuake: Prelude to Apocalypse & Mordrigor's Demise screenshotQuake: Prelude to Apocalypse & Mordrigor's Demise screenshotQuake: Prelude to Apocalypse & Mordrigor's Demise screenshot
Advertisement

Trailers & videos

Gameplay Video

Game facts

Release date

Apr 25, 1997

Developer

Marcus Dromowicz

Publisher

Marcus Dromowicz

Platforms

PC (Microsoft Windows)

Genres

Shooter

Themes

Action, Fantasy, Horror

Game modes

Single player, Co-operative

Editions & related releases

More from Marcus Dromowicz

More games to explore

Game data and artwork via IGDB.

Advertisement
Advertisement