
Port
Rayman 3: Hoodlum Havoc
About this game
This port of Rayman 3 released for the DigiBlast handheld console is based on the Game Boy Advance port of the game, but has less stages and no multiplayer. Every pseudo-3D stage were removed.
Just like its Game Boy predecessors, Rayman 3 is mostly a traditional side-scrolling platformer. The main goal is to reach the end of a level, but there are various items to collect which all count towards the 100% completion. Some of those items can only be collected by re-visiting the level with additional abilities which are learned during the course of the game. Additionally there are two 3D mini games involving jet skiing and kart racing.
One night, a Black Lum, who was supposedly said to have grown out of pure evil, named André appears, and transforms other Red Lums into Black Lums to join him. The group eventually gains enough hair from various animals throughout the forest to dress themselves as scarecrow-like Hoodlums. In the middle of the process, Murfy, one of the residents and workers of the Fairy Council, discovers them. André later discovers him hiding nearby, and he and his Black Lums pursue him. Murfy is chased to a small clearing, where Rayman and his friend Globox are sound asleep. Just after Murfy reaches them, Globox is awakened by the commotion. Now aware of the situation, Globox helps Murfy to try and get Rayman, who is still asleep, to safety. In the process, Globox accidentally removes Rayman's hands, forcing Murfy to pick Rayman up by his hair and fly him away from the clearing himself. In an attempt to save himself, Globox runs away to safety, taking Rayman's hands along with him.
Screenshots







Game facts
Release date
Apr 25, 2006
Publisher
Nikko
Platforms
Digiblast
Genres
Platform
Themes
Action, Fantasy
Game modes
Single player
Franchise
Rayman
Perspective
Side view
More in this series
More games to explore
Game data and artwork via IGDB.













