
Game
Red Faction: Guerrilla
79IGDB player score
166 ratings
Previously Take
A 79 average that undersells it — ask the 166 people who rated it. An adventure game leaning hard into science fiction, open world — more about the journey than the destination. The story is the main course; the multiplayer is the reason it's still installed years later.
About this game
Open World Guerrilla Warfare - You decide who, when, where and how to battle. Utilize guerrilla tactics, improvised weaponry, and modified vehicles to lead insurgent attacks on EDF targets. Launch attacks based on your own gameplay style, take on missions in any order you choose, or engage in destructive activities to weaken the EDF's grip on Mars. Strategic Destruction - Use destruction to your tactical advantage, setting ambushes or chain reaction explosions to attack enemy strongholds and permanently modify the game environment. Leverage fully-dynamic physics-based destruction to improvise on the fly: blow holes in a wall or floor to set an ambush or escape, take out a staircase to stop your pursuers, or drive vehicles through blown out walls. Evolving & Emergent Gameplay - Carve your path through an ever changing landscape as you improvise your combat tactics - mixing gameplay styles, vehicles, weapons and explosives to defeat the EDF. Epic Sci-Fi Setting - Explore the huge, unforgiving Martian landscape, from the desolate mining outpost of Parker to the gleaming EDF capital city of Eos; then tear through the fully destructible open-world environments swarming with EDF forces, Red Faction resistance fighters, and the downtrodden settlers caught in the cross-fire.
Screenshots





Trailers & videos
Trailer
Game facts
Release date
Jun 2, 2009
Developer
Reactor Zero, Volition
Publisher
THQ
Platforms
PlayStation 3, PC (Microsoft Windows), Xbox 360
Genres
Shooter, Adventure
Themes
Action, Science fiction, Open world
Game modes
Single player, Multiplayer
Perspective
Third person
Critic score
82 / 100 (6 reviews)
Editions & related releases
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Game data and artwork via IGDB.








