Rommel's Revenge cover art

Game

Rommel's Revenge

1983 · Dragon 32/64 · ZX Spectrum · TRS-80 Color Computer · Amstrad CPC · Shooter

About this game

"This is probably the best version yet of the well known arcade original ‘Battle Zone’ and is, of course, similar to Artic’s ‘3D Combat Zone’. In one sense it’s much better — the flat plain is well landscaped and teeming with buildings, radar towers and telegraph poles. The missiles, once fired, seemed to travel at a realistic speed. In another sense it’s not so good — the enemy tanks don’t appear as frequently and there aren’t any flying saucers to contend with. On the other hand the enemy tanks aren’t so over-intelligent at avoiding your fire, so you get a better sense of achievement! Rather poor sound and the hollow 3D graphics are colourless, but it’s fun just wandering round looking at the buildings. Watch out for the special loader routine which makes it look as though the program isn’t loading properly."[2]

Advertisement

Game facts

Release date

Dec 31, 1983

Developer

Design Design

Publisher

Design Design

Platforms

Dragon 32/64, ZX Spectrum, TRS-80 Color Computer, Amstrad CPC

Genres

Shooter

Themes

Action, Science fiction

Game modes

Single player

Perspective

First person

More from Design Design

More games to explore

Game data and artwork via IGDB.

Advertisement
Advertisement