
Port
Salamander
About this game
A version for the PC Engine was released on December 6, 1991. Based on the arcade version of Salamander, changes on this port include starting from a pre-defined checkpoint upon death in 1 Player mode, faster enemy animations, and improved music.
Salamander is a scrolling shooter arcade game released by Konami as a spin-off to Gradius. It introduced a simplified power-up system, two-player cooperative gameplay and both horizontally and vertically scrolling stages. Some of these would later become the norm for future Gradius games.
The water planet of Latis, a sparkling jewel in the depths of space. There, a prophecy of fire has been passed down across countless generations. A thousand light years away, a huge dragon will be born in a sea of flame. When it awakens, it will engulf heaven and earth in darkness, shattering the light for all time. The star cluster of Bacterian has continued its conquest of space with its vast forces. Now it has invaded the planet Latis with its Salamander Force. The armies of Latis are helpless against the intense onslaught of the Salamander Force. The prince of Latis threw himself into battle, piloting the super-dimensional fighter Lord British, named after himself. Coming back sorely wounded, he called for help from Gradius, the planet that had once defeated Bacterian's forces. Upon receiving the distress call, one brave Gradius fighter joined Lord British and set off for the immensely powerful Salamander Force's home planet. Super-dimensional fighter Vic Viper, prepare for takeoff!
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Trailers & videos
Gameplay Video
Game facts
Release date
Dec 6, 1991
Developer
Konami
Publisher
Konami
Platforms
PlayStation 3, Wii, PC (Microsoft Windows), TurboGrafx-16/PC Engine, Wii U
Genres
Shooter
Themes
Action, Science fiction
Game modes
Single player
Franchise
Gradius
Perspective
Side view
More in this series
More from Konami
More games to explore
Game data and artwork via IGDB.



















