Second Samurai cover art

Game

Second Samurai

1994 · Sega Mega Drive/Genesis · PC (Microsoft Windows) · Amiga · Platform · Hack and slash/Beat 'em up · Adventure

About this game

At the end of First Samurai, the Demon King was able to flee back in time to ancient Japan, so our hero follows him back in time, and has 10 levels awaiting him. Unlike the original, each world is split into sub-levels, with a boss at the end of each one, emphasising the arcade side of the gameplay, which still combines hacking and slashing with puzzle-solving. As in the first game, you start without weaponry but can pick up swords and daggers as you progress through the levels. There are lots of hidden sections as you progress, which open up more of the end sequence to you, as well as several subgames including a shoot 'em up mode.

Screenshots

Second Samurai screenshotSecond Samurai screenshot
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Game facts

Release date

Dec 31, 1994

Developer

Vivid Image

Publisher

Image Works, Psygnosis

Platforms

Sega Mega Drive/Genesis, PC (Microsoft Windows), Amiga

Genres

Platform, Hack and slash/Beat 'em up, Adventure

Themes

Action, Fantasy, Science fiction, Historical

Game modes

Single player, Multiplayer, Co-operative

Perspective

Side view

More from Vivid Image

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Game data and artwork via IGDB.

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