September 12th: A Toy World cover art

Game

September 12th: A Toy World

2003 · Web browser · PC (Microsoft Windows) · Point-and-click · Simulator · Indie

About this game

September 12th is a serious game with a political statement about the USA's War on Terror which started after September 11th 2001. In the game, the player is presented with a Middle Eastern market place in a top-down isometric view. Walking around the market and the surrounding buildings are innocent civilians - men, women, children, and dogs. There also several terrorist walking among them. All the player can do is scroll the camera and fire missiles. Missiles will impact on the exact location of the targeting reticule, but with a small delay. Killing a terrorist will remove the terrorist from play. If another civilian encounters his or her body, the civilian will burst into an emotional display and become determined to go on a jihad and thus also become a terrorist. The more civilians you kill the more terrorists come into play. Buildings also get destroyed when hit by the rather large blast radius of the player's missiles. Civilians surrounding collapsing buildings also die. After a long period of waiting buildings will also slowly be reconstructed again. Terrorists will after a while cool down and become normal civilians again, but a small number of terrorists will always remain terrorists.

Screenshots

September 12th: A Toy World screenshotSeptember 12th: A Toy World screenshotSeptember 12th: A Toy World screenshot
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Game facts

Release date

Sep 29, 2003

Developer

Newsgaming

Publisher

Newsgaming

Platforms

Web browser, PC (Microsoft Windows)

Genres

Point-and-click, Simulator, Indie

Themes

Non-fiction, Educational, Warfare

Game modes

Single player

Perspective

Bird view / Isometric

More games to explore

Game data and artwork via IGDB.

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