
Game
Shadow Warrior
78IGDB player score
89 ratings
Previously Take
A respectable 78 average that never found its audience. This is about the gunplay. Science fiction, comedy set the stage, the shooting does the talking. A full single-player game with a multiplayer side that refuses to die.
About this game
Shadow Warrior is a first-person shooter video game developed by 3D Realms and released on May 13, 1997 by GT Interactive. Shadow Warrior was developed using Ken Silverman's Build engine and improved on 3D Realms' previous Build engine game, Duke Nukem 3D. Mark Adams ported Shadow Warrior to Mac OS in August 1997. The game's improvements included introduction of true room-over-room situations, the use of 3D voxels instead of 2D sprites for weapons and usable inventory items, transparent water, climbable ladders, and assorted vehicles to drive (some armed with weapons). Although ultra-violent, the game emphasized tongue-in-cheek humor and contained some sexual themes (although less blatantly than in Duke Nukem 3D). A combination of Duke Nukem 3D and Shadow Warrior was published by GT Interactive in March 1998, titled East Meets West.
Lo Wang is a bodyguard for Zilla Enterprises, which has control over every major industry in Japan. However, this has led to corruption. Master Zilla, the president of the Zilla Enterprise, is planning to conquer Japan using creatures from the "dark side". When he discovers this, Lo Wang quit his job as a bodyguard. Master Zilla realizes the threat that Lo Wang poses and sends his creatures to battle him
Screenshots






Trailers & videos
Gameplay video
Game facts
Release date
May 13, 1997
Developer
3D Realms
Publisher
3D Realms, Devolver Digital, Eidos Interactive, GT Interactive Software
Platforms
PC (Microsoft Windows), iOS, Mac, DOS
Genres
Fighting, Shooter
Themes
Action, Science fiction, Comedy
Game modes
Single player, Multiplayer
Perspective
First person
Editions & related releases
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Game data and artwork via IGDB.
















