
Game
Short Circuit
About this game
The ZX Spectrum version of "Short Circuit" is split into two parts, which differ from the Commodore 64 game, and can each be played independently. The first is viewed in third-person 3D, as our hero moves from room to room through various doors. Objects can be picked up to allow him to jump and fire. You can use objects in your possession, take them by searching desks, or link to some of the available computers to use their functionality. In the second stage, armed with jumping and shooting abilities, Number 5 must simply escape as quickly as he can. Guards and Other robots are giving chase, and should be shot. Your robot becomes increasingly depressed when he kills wildlife, and this can eventually cost you a life, so make sure you jump or duck around them.
A freak bolt of lightning has made Robot 5 gain human feelings, and his makers at Nova Robotics are keen to open him up and find out how this happened. Robot 5 therefore feels desperate to escape, and survive in the wider world.
Screenshots








Trailers & videos
Gameplay Video
Game facts
Release date
Dec 31, 1987
Developer
Ocean Software
Publisher
Ocean Software
Platforms
ZX Spectrum
Genres
Shooter, Puzzle, Adventure
Themes
Science fiction
Game modes
Single player
Franchise
Short Circuit
Perspective
Third person, Side view
More in this series
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Game data and artwork via IGDB.












