
Game
Spherical
About this game
Solomon's Key is a clear conceptual influence for this action puzzler. Our hero must guide a ball through a level to the spot marked 'In', by creating and removing blocks to alter its path. The game is prevented from being a pure clone due to the ball, which moves automatically once activated, and can be controlled by using strategically-placed blocks. Simply reaching the ball usually involves modifying the level layout using these bricks. There are enemies moving on fixed paths which must be avoided, and bonus items to collect. Also watch for bonuses such as invincibility, gravity-alteration and teleporting. You take time to rotate, so the controls aren't truly immediate. The ball takes 20 seconds to start moving, so use this time to plan ahead.
Screenshots





Game facts
Release date
Dec 31, 1989
Developer
Rainbow Arts
Publisher
Rainbow Arts
Platforms
Commodore C64/128/MAX, ZX Spectrum, Atari ST/STE, Amiga, Amstrad CPC
Genres
Platform, Puzzle, Strategy
Themes
Action, Fantasy
Game modes
Single player, Multiplayer
Perspective
Side view
More from Rainbow Arts
More games to explore
Game data and artwork via IGDB.











