Spherical cover art

Game

Spherical

1989 · Commodore C64/128/MAX · ZX Spectrum · Atari ST/STE · Amiga · Amstrad CPC · Platform · Puzzle · Strategy

About this game

Solomon's Key is a clear conceptual influence for this action puzzler. Our hero must guide a ball through a level to the spot marked 'In', by creating and removing blocks to alter its path. The game is prevented from being a pure clone due to the ball, which moves automatically once activated, and can be controlled by using strategically-placed blocks. Simply reaching the ball usually involves modifying the level layout using these bricks. There are enemies moving on fixed paths which must be avoided, and bonus items to collect. Also watch for bonuses such as invincibility, gravity-alteration and teleporting. You take time to rotate, so the controls aren't truly immediate. The ball takes 20 seconds to start moving, so use this time to plan ahead.

Screenshots

Spherical screenshotSpherical screenshotSpherical screenshotSpherical screenshotSpherical screenshot
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Game facts

Release date

Dec 31, 1989

Developer

Rainbow Arts

Publisher

Rainbow Arts

Platforms

Commodore C64/128/MAX, ZX Spectrum, Atari ST/STE, Amiga, Amstrad CPC

Genres

Platform, Puzzle, Strategy

Themes

Action, Fantasy

Game modes

Single player, Multiplayer

Perspective

Side view

More from Rainbow Arts

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Game data and artwork via IGDB.

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