
Game
Spindizzy
62IGDB player score
5 ratings
About this game
As GERALD (Gyroscopic ExploRAtion Landing Device) you must explore 385 screens of Hangworld, using limited fuel. The game is viewed isometrically, which means that the controls are rotated through 90 degrees - this, coupled with the fact that many screens have huge gaps and diagonal paths, means that it's hard to get far at first. Falling off ledges loses you time, which is very limited to start with Gerald must collect energy crystals throughout his journey - which can also be shortened by using a complex system of lifts. Sections you have travelled through are automatically mapped.
Game facts
Release date
Dec 31, 1986
Publisher
Electric Dreams Software
Platforms
Atari 8-bit, Commodore C64/128/MAX, ZX Spectrum, Apple II, Amstrad CPC
Genres
Puzzle
Themes
Action, Science fiction
Game modes
Single player
Perspective
Third person, Bird view / Isometric
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