Survivor cover art

Game

Survivor

1987 · ZX Spectrum · Amstrad CPC · MSX · Platform

About this game

The object of the game is to perpetuate the race by introducing ten pods in the incubators which can be found all over the ship. The alien has an energy level which slowly decreases. The only way to restore the energy levels is dropping the pods in the incubators, or else devouring the little engineers to be found on board the ship. The creatures can defend themselves spitting paralysing acid, or hiding in the air vents, etc. The ship consists of 142 areas divided into four zones, which are joined by doors or air vents. Each zone has various levels, which are entered by lift. To enter a lift, a door or a vent, you only need to place yourself in front of it, and duck.

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Trailers & videos

Gameplay Video

Game facts

Release date

Dec 31, 1987

Developer

Topo Soft

Publisher

Topo Soft

Platforms

ZX Spectrum, Amstrad CPC, MSX

Genres

Platform

Themes

Action, Science fiction

Game modes

Single player

Perspective

Side view

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Game data and artwork via IGDB.

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