Sweevo's World cover art

Game

Sweevo's World

1985 · ZX Spectrum · Amstrad CPC · Puzzle · Adventure

About this game

The Self-Willed Extreme Environment Volitional Organism, or Sweevo for short, is a goofy-looking and generally incompetent robot. His world is Knutz' Folly, and it comprises almost 200 isometric-viewed screens of danger and challenge, making for a game influenced by Knightlore, although it takes a less serious approach to the genre. Sweevo can enter the world through four different vertical levels, and must use lifts and holes to cross through these to solve many puzzles. You will meet some decidedly weird inhabitants. Most dangerous are the Dictators and Minxes - contact with these will drain Sweevo's energy, as will contact with water (he's a robot, remember). Energy can be recharged by scaring the Geese and picking up the tokens this reveals. The main score is a percentage, although several other totals are kept - most unusually 'Brownie Points', through contact with the brownies.

Screenshots

Sweevo's World screenshotSweevo's World screenshotSweevo's World screenshot
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Trailers & videos

Gameplay Video

Game facts

Release date

Dec 12, 1985

Developer

Gargoyle Games

Publisher

Gargoyle Games

Platforms

ZX Spectrum, Amstrad CPC

Genres

Puzzle, Adventure

Themes

Science fiction

Game modes

Single player

Perspective

Third person, Bird view / Isometric

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Game data and artwork via IGDB.

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