Terra Cresta II: Mandler no Gyakushuu cover art

Game

Terra Cresta II: Mandler no Gyakushuu

1992 · TurboGrafx-16/PC Engine · Turbografx-16/PC Engine CD · Shooter

About this game

Terra Cresta II, or Terra Cresta II: Mandler no Gyakushuu, is a vertical-scrolling shoot 'em up and the sequel to Nichibutsu's earlier Terra Cresta, which in turn was a sequel to Moon Cresta. Unlike the original, Terra Cresta II skipped the Arcade and was released on the PC Engine. The game uses a distinct power-up system where the player is acquiring additional modules for their spaceship. These modules can be configured in two ways: one configuration has them connected directly to the ship, increasing its firepower, where the second has them separate from the central ship to increase their coverage. Before starting, the player can choose which direction the ship modules will fire in and the positions they take around the central ship when separated. Through this system, the player can fine-tune the amount of coverage their bullets will reach.

Screenshots

Terra Cresta II: Mandler no Gyakushuu screenshotTerra Cresta II: Mandler no Gyakushuu screenshotTerra Cresta II: Mandler no Gyakushuu screenshotTerra Cresta II: Mandler no Gyakushuu screenshotTerra Cresta II: Mandler no Gyakushuu screenshotTerra Cresta II: Mandler no Gyakushuu screenshotTerra Cresta II: Mandler no Gyakushuu screenshotTerra Cresta II: Mandler no Gyakushuu screenshot
Advertisement

Trailers & videos

Gameplay Video

Game facts

Release date

Nov 27, 1992

Developer

Make Software

Publisher

Nichibutsu

Platforms

TurboGrafx-16/PC Engine, Turbografx-16/PC Engine CD

Genres

Shooter

Themes

Science fiction

Game modes

Single player

Perspective

Bird view / Isometric

More from Make Software

More games to explore

Game data and artwork via IGDB.

Advertisement
Advertisement