The Forest of Doom cover art

Game

The Forest of Doom

1984 · Commodore C64/128/MAX · ZX Spectrum · Role-playing (RPG) · Adventure

About this game

A chance encounter with Bigleg, a dying dwarf, hastens your wary adventurer to the tower of the helpful wizard Yaztromo, who supplies you with magical equipment you will need in order to survive a trip through the adjacent Darkwood Forest, searching for lost Dwarfish Runes of the Ancients needed by Stonebridge's mayor, Gillibran, to save his people from the predations of hill trolls. At the start of your journey you are equipped with a sword and a backpack which contains enough food for 9 meals. A very by-the-book adaptation of Ian Livingstone's Fighting Fantasy gamebook #3, published the previous year, this computer game version dishes up its Choose-Your-Own-Adventure illustrated multiple-choice plot paths courtesy of pages of narrative text displaying down an endless scroll and automates the random RPG elements of generating and managing your character's statistics, inventory and performance in combat, ordinarily determined through die rolls.

Screenshots

The Forest of Doom screenshotThe Forest of Doom screenshotThe Forest of Doom screenshotThe Forest of Doom screenshotThe Forest of Doom screenshotThe Forest of Doom screenshotThe Forest of Doom screenshotThe Forest of Doom screenshot
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Game facts

Release date

Dec 31, 1984

Platforms

Commodore C64/128/MAX, ZX Spectrum

Genres

Role-playing (RPG), Adventure

Themes

Fantasy

Game modes

Single player

Perspective

First person, Text

More games to explore

Game data and artwork via IGDB.

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