The Second World cover art

Game

The Second World

1990 · Commodore C64/128/MAX · Atari ST/STE · DOS · Amiga · Point-and-click · Strategy · Turn-based strategy (TBS)

About this game

The Second World is a turn-based strategy game set in a science-fiction scenario. The play world is divided into 25 countries and four opponents (optionally all of them can be controlled by humans) want to become the leading force. This is either achieved by gaining control over 15 countries (either by buying them or with force), driving all competition out of the business or getting a certain amount of victory points with economic or belligerent achievements. Gameplay focuses on economical management and can be seen as expanded Kaiser. During each round (which represents three months), the player can adjust the setting screws of the countries, e.g by hiring agents (can be sent on special missions like assassinating an opponent), stock dealing, trading produced goods, setting the tax or starting a war. Especially important is constructing buildings like hospitals or plants. All those factors determine the statistics of the country, e.g. productivity, prosperity or the death rate. A killed ruler will be replaced by offspring if available. Gameplay is menu based with the exception of smaller action sequences.

Screenshots

The Second World screenshotThe Second World screenshotThe Second World screenshotThe Second World screenshotThe Second World screenshotThe Second World screenshotThe Second World screenshotThe Second World screenshot
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Trailers & videos

Gameplay Video

Game facts

Release date

Dec 31, 1990

Publisher

Magic Bytes LLC

Platforms

Commodore C64/128/MAX, Atari ST/STE, DOS, Amiga

Genres

Point-and-click, Strategy, Turn-based strategy (TBS), Tactical

Themes

Science fiction

Game modes

Single player

Perspective

Bird view / Isometric, Text

More games to explore

Game data and artwork via IGDB.

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