
Port
Tom Clancy's Splinter Cell: Chaos Theory
About this game
Even if the basic premise of every level is similar the actual design is different and more linear than in the console/PC version. Also one of the seven levels is completely new. Another big change are the controls: walking, fighting and performing acrobatic tricks use the control pad and buttons. But for moving the camera the player has to use the touch screen - which practically means he can't do both at the same time. He also activates his gadgets, e.g. night vision, there. The lockpicking mini game uses the stylus.
Screenshots



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Trailers & videos
Gameplay Video
Game facts
Release date
Mar 23, 2005
Publisher
Gameloft
Platforms
N-Gage
Genres
Arcade
Themes
Action, Stealth
Game modes
Single player
Perspective
Third person
Editions & related releases
More games to explore
Game data and artwork via IGDB.
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