Tomb Raider: Puzzle Paradox cover art

Game

Tomb Raider: Puzzle Paradox

2006 · Legacy Mobile Device · Puzzle · Adventure

About this game

Tomb Raider: Puzzle Paradox is a single-player puzzle video game developed for mobile phones (J2ME) and released in 2006 as part of the Tomb Raider franchise. The game follows Lara Croft in a series of puzzle-based scenarios set within tomb environments, where progression is achieved by solving logic-based challenges. The gameplay is structured around three distinct puzzle types: Trapped, where players arrange colored runes or gems in grid-based configurations; Illumination, which involves directing beams of light using mirrors, prisms, and related mechanisms; and The Vault, a sequence-based puzzle requiring players to match symbols or colors to unlock ancient mechanisms. Each puzzle type is presented in either a staged progression mode or replayable challenge mode. The game is designed around short-form puzzle sessions with increasing difficulty and time-based constraints, emphasizing pattern recognition, spatial reasoning, and logical sequencing within a mobile game format.

The game does not feature a traditional narrative. It presents a series of puzzle scenarios set within ancient tomb environments, where progression is achieved by solving logic-based challenges across different puzzle types.

Screenshots

Tomb Raider: Puzzle Paradox screenshotTomb Raider: Puzzle Paradox screenshotTomb Raider: Puzzle Paradox screenshotTomb Raider: Puzzle Paradox screenshotTomb Raider: Puzzle Paradox screenshotTomb Raider: Puzzle Paradox screenshotTomb Raider: Puzzle Paradox screenshot
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Game facts

Release date

Jul 3, 2006

Developer

IOMO

Publisher

Eidos Interactive

Platforms

Legacy Mobile Device

Genres

Puzzle, Adventure

Themes

Fantasy

Game modes

Single player

Franchise

Tomb Raider

More in this series

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Game data and artwork via IGDB.

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