Top Gun: Fire at Will! cover art

Port

Top Gun: Fire at Will!

1996 · PlayStation · Shooter · Simulator

About this game

The PlayStation version differs greatly from the PC versions, emphasizing action over simulation; in particular, take-offs and landings were cut, and the player begins each mission with enemies near at hand, rather than having to hunt them down. Players will be manning the F-14 fighter plane. Not only does this baby come with all the necessary tools and equipment needed for survival (radar, warning lights, altitude meters), it comes with a variety of missiles; there are standard air-to-air missiles, the air-to-ground AGMs, U238s made from depleted uranium, a disastrous Nuke, and the multiple target MIRV. It also comes with some defensive tools such as chaffs and flares that trick enemy radar. Don't worry, you're not going in the air alone! Merlin will act as your Radar Intercept Officer; loosely translated, he's the guy that sits behind you and watches out for enemy target locks. Additionally, the sweetly calm Raven and your arch rival Stinger will assist Maverick as his wingmen. When you get in a sticky situation, count on these guys to help you out!

Screenshots

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Trailers & videos

Gameplay Video

Game facts

Release date

Jun 12, 1996

Developer

Spectrum HoloByte, Inc.

Publisher

Spectrum HoloByte, Inc.

Platforms

PlayStation

Genres

Shooter, Simulator

Themes

Action, Thriller, Warfare

Game modes

Single player

Franchise

Top Gun

Perspective

First person, Third person

More in this series

More from Spectrum HoloByte, Inc.

More games to explore

Game data and artwork via IGDB.

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