Tower Noire cover art

Game

Tower Noire

2018 · Web browser · Linux · PC (Microsoft Windows) · Mac · Role-playing (RPG) · Turn-based strategy (TBS) · Indie

About this game

Tower Noire is a small coffeebreak roguelike inspired by Cave Noire, Little Nemo, and Powder, created for 7DRL 2018 in PICO-8. I ended up reusing old, long-abandoned assets and concepts to be able to complete something in 7 days. Gameplay Tips: * The goal is to get to the 25th floor and defeat an enemy there, so plan accordingly. * Your starting equipment will very quickly need to be upgraded. * Passive effects for weapons may be more useful than additional strength. * Some passives affect positioning and can help you from getting cornered. * Get a sense for the room before running straight in. Some enemies can kill you pretty easily in 1x1 hallways. * Explore the room carefully for easy enemies that drop edible items and items scattered around. * Falling down a hole will damage you and also let the enemies take a turn. On harder floors this can do a lot of damage. * Move slowly.

Screenshots

Tower Noire screenshotTower Noire screenshotTower Noire screenshot
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Game facts

Release date

Mar 9, 2018

Developer

Cow, Sheldon Ketterer

Publisher

Cow, Sheldon Ketterer

Platforms

Web browser, Linux, PC (Microsoft Windows), Mac

Genres

Role-playing (RPG), Turn-based strategy (TBS), Indie

Game modes

Single player

Perspective

Bird view / Isometric

More games to explore

Game data and artwork via IGDB.

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