Treasures of the Deep cover art

Game

Treasures of the Deep

1997 · PlayStation · Adventure

About this game

The gameplay in Treasures of the Deep focuses on underwater exploration in a variety of wetsuits and gradually more powerful one-man submarines, in order to fulfill objectives such as capping underwater oil leaks, exploring shipwrecks, and recovering plane crash victims. Finding treasure is also a useful secondary objective - ancient gems from a sunken ship can be put towards upgrading your weapons, equipment, and subs. The game takes place over 14 diverse underwater locations, ranging from the Bermuda Triangle to Antarctica. The levels are designed to evoke a claustrophobic and moody environment. The game's soundtrack was composed by award winning video game composer Tommy Tallarico. There is one unlockable 'bonus' level, Atlantis. A player can occasionally unlock another bonus level called 'Shark Attack', where they play as a shark, with the objective of eating as many sea creatures or divers as possible.

Screenshots

Treasures of the Deep screenshotTreasures of the Deep screenshotTreasures of the Deep screenshotTreasures of the Deep screenshotTreasures of the Deep screenshotTreasures of the Deep screenshotTreasures of the Deep screenshotTreasures of the Deep screenshot
Advertisement

Trailers & videos

Gameplay Video

Game facts

Release date

Aug 31, 1997

Developer

Black Ops Entertainment

Publisher

Namco, Sony Computer Entertainment

Platforms

PlayStation

Genres

Adventure

Themes

Action

Game modes

Single player

Perspective

Third person

More from Black Ops Entertainment

More games to explore

Game data and artwork via IGDB.

Advertisement
Advertisement