True Crime: Streets of LA cover art

Game

True Crime: Streets of LA

2003 · Xbox · Nintendo GameCube · PC (Microsoft Windows) · Mac · PlayStation 2 · Fighting · Shooter · Racing

72IGDB player score
111 ratings

Previously Take

A 72 average on few ratings — judge this one for yourself. A stealth game at heart — patience, shadows, and the satisfaction of never being seen. Just you and the game. No lobbies, no teammates, no excuses.

About this game

True Crime: Streets of LA is a free-roaming driving and action game similar in concept to Grand Theft Auto III. The game's structure is mission-based; most of the missions are dictated by the story and initiate following a cutscene that advances it. Failing a mission still allows the player to continue playing through the chapter and undertake subsequent missions; in some cases this will lead to branching paths and optional missions. However, in order to complete the whole chapter the player must eventually succeed in all the main missions.

Screenshots

True Crime: Streets of LA screenshotTrue Crime: Streets of LA screenshotTrue Crime: Streets of LA screenshotTrue Crime: Streets of LA screenshot
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Trailers & videos

Trailer

Trailer

Game facts

Release date

Nov 3, 2003

Developer

Aspyr Media, Exakt Entertainment, Luxoflux

Publisher

Activision, Aspyr Media

Platforms

Xbox, Nintendo GameCube, PC (Microsoft Windows), Mac, PlayStation 2

Genres

Fighting, Shooter, Racing, Adventure

Themes

Action, Science fiction, Stealth, Sandbox, Open world

Game modes

Single player

Perspective

Third person

Critic score

74 / 100 (3 reviews)

More from Aspyr Media

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Game data and artwork via IGDB.

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