True Love Story 2 cover art

Game

True Love Story 2

1999 · PlayStation · Visual Novel

About this game

Each of the three discs is available for the first, second and third semesters, and you can play through to the end of the game without having to replace the disc. Each semester, the characters, events and opening movies are different versions. It is a sequel that continues the concept of the previous work and attempts to enrich the content. The player becomes a second-year student at Aobadai High School and aims to create a girlfriend in about a month before transferring to another school. The theme is "preciousness". At the start of the play, you select three keywords, the semester, the main character's ability tendency. The ability tendency is linked with the preference of the target character, and changes the rising curve of appearance event, friendliness and admiration. Keywords can be used as your favorite topic when you have a conversation on your way home from school, and their response also changes depending on your partner's preference.

The protagonist has just been moved with his sister Kimiko to a new town, due to the sudden transfer of their parents. Suddenly, a bunch of girls arrive in his life: his childhood friend, a tomboy, a clumsy junior, a silent classmate... Love has arrived to his life.

Screenshots

True Love Story 2 screenshotTrue Love Story 2 screenshotTrue Love Story 2 screenshot
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Game facts

Release date

Jan 21, 1999

Developer

Bits Laboratory

Publisher

ASCII Corporation

Platforms

PlayStation

Genres

Visual Novel

Themes

Drama

Game modes

Single player

Perspective

Text

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Game data and artwork via IGDB.

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