Turbo OutRun cover art

Game

Turbo OutRun

1989 · Arcade · Commodore C64/128/MAX · ZX Spectrum · Sega Mega Drive/Genesis · Atari ST/STE · DOS · Racing · Arcade

58IGDB player score
15 ratings

About this game

The sequel to OutRun features similar basic gameplay to the original, with the action viewed from behind the car, and the challenge being to complete each stage within the time limit. Contact can cause the car to spin, slow down or even flip; in each case you will lose time. There are 16 stages set across the US, gradually moving from east to west, all depicted differently visually. After every 4 levels, you go into a shop screen, with a choice of upgrades. As the title implies, you now have a turbo booster installed, which speeds up the car, although over-use can cause the engine to overheat, and it is not recharged until each shop section. You have 5 continues, and failure to complete the course within the time limit costs you one.

Screenshots

Turbo OutRun screenshotTurbo OutRun screenshotTurbo OutRun screenshotTurbo OutRun screenshot
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Trailers & videos

Gameplay Video

Game facts

Release date

Feb 11, 1989

Developer

Sega AM2

Publisher

Kixx, Sega Enterprises, Ltd., Sega of America, U.S. Gold

Platforms

Arcade, Commodore C64/128/MAX, ZX Spectrum, Sega Mega Drive/Genesis, Atari ST/STE, DOS, FM Towns, Amiga, Amstrad CPC

Genres

Racing, Arcade

Themes

Action

Game modes

Single player

Perspective

Third person

Editions & related releases

More from Sega AM2

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Game data and artwork via IGDB.

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