Unnecessary Roughness '96 cover art

Game

Unnecessary Roughness '96

1995 · DOS · Sport

About this game

Unnecessary Roughness '96 is the 1996's incarnation of Accolade's series of American football games. Updates in this version attempt to correct the "arcadish" feel the previous had with a much bigger emphasis on team management and coaching. You can buy entire teams, make any trades, set salary caps, manage rosters and injuries, etc. The statistical side of the game is spruced up, with more realistic scores, and an additional play-designer added to the editable features, which allows you to store up to 1,300 plays, to which you can even add audible calls. On the gameplay side of things new features include an automatic pass reception which allows you to basically concentrate on using the quarterback. Also available is two player cooperative or vs gameplay modes, and new, clearer graphics, animations and sounds.

Screenshots

Unnecessary Roughness '96 screenshotUnnecessary Roughness '96 screenshotUnnecessary Roughness '96 screenshotUnnecessary Roughness '96 screenshot
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Trailers & videos

Trailer

Gameplay Video

Game facts

Release date

Dec 14, 1995

Developer

Accolade

Publisher

Accolade

Platforms

DOS

Genres

Sport

Themes

Non-fiction

Game modes

Single player

Franchise

NFL

Perspective

Bird view / Isometric

More in this series

More from Accolade

More games to explore

Game data and artwork via IGDB.

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