Wheels on Fire cover art

Game

Wheels on Fire

1997 · Amiga · Racing · Arcade

About this game

WoF is probably the first commercial 3D racing game on the Amiga to use a voxel landscape, the kind of technology first made famous by Comanche on the PC. The undulating landscape is made up of chunky voxels. The cars themselves and objects such as trees are 3D rendered bitmaps. Polygon objects making up the rest of the screen. You have the option of running practice laps or taking part in the 15-course championship. Weather conditions are varied. Between rounds, you can tune up your car. You can save and resume your career to disk.

Screenshots

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Game facts

Release date

Dec 31, 1997

Publisher

Verkosoft

Platforms

Amiga

Genres

Racing, Arcade

Themes

Action

Game modes

Single player

Perspective

First person, Third person

More games to explore

Game data and artwork via IGDB.

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