
Game
Wing Commander
81IGDB player score
41 ratings
About this game
Gameplay consists of completing successive missions and overall cockpit performance affects gameplay: going above and beyond the call of duty results in medals, promotions in rank are awarded at regular intervals, and success or failure on certain critical missions decides the player's plot progress, "winning" or "losing".
The player takes the role of a nameless pilot aboard the TCS Tiger's Claw, a Bengal-class Strike Carrier. The player gets to name the pilot and choose his call sign. The pilot (known in-production to Origin personnel as "Bluehair", after his most notable feature) quickly rises through the ranks of the flight wing and (presuming the player performs ideally in the cockpit) eventually leads a strike on the Kilrathi High Command starbase in the Venice system. On the other hand, if the player does not perform optimally, missions become increasingly defensive in nature, and eventually the Claw is forced to retreat.
Screenshots








Trailers & videos
Gameplay video
Game facts
Release date
Sep 26, 1990
Developer
Origin Systems
Publisher
ASCII Corporation, Fujitsu Interactive, GameTap Entertainment, Mindscape
Platforms
Amiga CD32, Super Nintendo Entertainment System, PC (Microsoft Windows), Mac, DOS, FM Towns, Amiga, Sega CD, Super Famicom
Genres
Shooter, Simulator
Themes
Action, Science fiction
Game modes
Single player
Perspective
First person
Editions & related releases
More from Origin Systems
More games to explore
Game data and artwork via IGDB.













