ZombMe cover art

Game

ZombMe

2025 · Xbox Series X|S · PC (Microsoft Windows) · Xbox One · Platform · Adventure · Indie

About this game

ZombMe is a 2D platformer based on old-school platformers with influences and callbacks to Mario, Sonic, Bonk, Bionic Commando, MetalStorm, and Mega Man. The hook with ZombMe, though, is that you're a zombie who is trying to stay DEAD--so the traditional gameplay mechanics of needing health is reversed: catching fire and jumping on spikes is good, and getting health packs is bad!

You're a zombie, happily enjoying the afterlife (Resting In Paradise). Unfortunately, they've found a way to cure zombies back into humans...the problem is, you don't want to be human again! Why would you want to worry about brushing your teeth, eating red meat, doing your taxes, etc.? The good news is that they didn't manage to fully heal you--just partially expose you to the cure. So you need to find an "anti-cure" before your health fully returns and you get transformed back into a human. Keep your health down by doing things like jumping on spikes, catching on fire, and getting bitten by sharks...and avoid the health-restoring health packs and all the entities trying to turn you back into a human. Can you stay dead long enough to find the anti-cure??

Screenshots

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Trailers & videos

Trailer

Gameplay Video

Dev Diary

Game facts

Release date

Aug 5, 2025

Developer

Mike Palotas

Publisher

Mike Palotas

Platforms

Xbox Series X|S, PC (Microsoft Windows), Xbox One

Genres

Platform, Adventure, Indie

Themes

Action

Game modes

Single player

Perspective

Side view

More games to explore

Game data and artwork via IGDB.

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