Previously NewsNews home
Soul, sword in hand, facing a towering flaming effigy boss breathing fire in Phantom Blade Zero — official S-GAME screenshot from the game's Steam store page
Photo: S-GAME / Steam
GamesUpdated

Phantom Blade Zero Unlocks Tonight — 88 on Metacritic, One 6/10 Dissent

S-GAME’s kungfupunk debut unlocks tonight at 7 PM PT on PS5 and PC for $59.99 — carrying an 88 on Metacritic, Game of the Year talk, and a single 6/10 that everybody is arguing about.

The Short Version

Advertisement
Share

The biggest action game of the fall was not supposed to come from a first-timer. Phantom Blade Zero, the console debut from Chinese studio S-GAME, unlocks tonight — Wednesday, October 28 at 7 PM PT / 10 PM ET (02:00 UTC October 29, one worldwide moment) — on PlayStation 5 and PC via Steam and the Epic Games Store. The standard edition is $59.99. And it arrives carrying the kind of review average most studios spend a decade chasing: 88 on Metacritic, with 45 reviews counted on the game’s Metacritic page at build time, and a 91 average on OpenCritic.

The scoreboard around that 88 is loud. IGN, Push Square and GamesRadar+ all landed on 9/10. Push Square called it “one of the PS5’s very best action games,” its “intense and fast-paced combat system” the star. GamesRadar+ praised a world hiding “plenty of secret bosses and powerful weapons,” with combat that “effortlessly strikes down most of its peers.” Perfect 10s sit on the board too, including from TheGamer and Wccftech. For context, the 88 puts Phantom Blade Zero ahead of this year’s other headline blade games — Nioh 3 at 86 and Onimusha: Way of the Sword at 85 — which is why the phrase following it around this week is “Game of the Year contender.”

Then there is the dissent, and it is a real one. Eurogamer scored the game 6/10 — the lone low mark on the board. Its reviewer, Emma Kent, praised the animations, the environments and a combat flow she called “incredible” when it works, and still concluded that “balance and quality issues ultimately dim its shine,” faulting boss fights that slow the early pace and a “pretty unremarkable narrative.” That split — a game this fluid, scored this far apart — is the argument worth having tonight, and it is a more useful one than the average alone.

Advertisement

What you’re buying is a wuxia action RPG built in Unreal Engine 5 — S-GAME calls the style “kungfupunk,” classic Hong Kong action cinema wired into machinery and smoke. You play as Soul, an assassin framed for his master’s murder, revived with a ruined heart and exactly 66 days to live, hunting the conspiracy that condemned him across the martial world of the Wulin. The arsenal runs deep: over 30 primary weapons, plus more than 20 “Phantom Edges” taken from defeated foes. Reviewers put the main story around 20 to 30 hours.

The honest caveats travel with the praise. The recurring complaints across reviews are frame-rate dips and stuttering, a wayward camera, and story pacing that takes its time. Digital Foundry’s technical breakdown lays out the PS5 picture plainly: Performance mode targets 60fps at a dynamic 900p–1080p, Balanced mode runs 40fps, and Graphics mode runs 30fps at 1440p — so on PS5, Performance is the mode the game was clearly tuned around. On Steam Deck, early testing found it struggling to hold 30fps even at the lowest settings; Deck players should wait. There is no Xbox version at launch and no day-one Game Pass — among consoles, this is a PlayStation launch, and the physical PS5 editions don’t arrive until 2027.

Previously’s Take: An 88 with a 6/10 pinned to it is the healthiest launch profile a new studio can ask for — near-unanimous on the combat, honestly split on everything around it. If the parry-and-boss-fight loop is your genre, tonight at 7 PM PT is your night. If you play for the story, Eurogamer just told you to wait for a patch and a sale — and both camps are reading the same reviews.

The launch facts

  • Unlock: tonight, Wednesday Oct. 28, 7:00 PM PT / 10:00 PM ET (02:00 UTC Oct. 29) — one global moment
  • Platforms: PS5 · PC (Steam, Epic Games Store) — no Xbox at launch, no day-one Game Pass
  • Price: $59.99 standard · $69.99 Digital Deluxe
  • Scores at build time: Metacritic 88 · OpenCritic 91 · Eurogamer 6/10 (the dissent)
  • Developer / publisher: S-GAME Studio / S-GAME Publishing
Sources · 8 sources
Keep reading

More from the newsroom

All stories →
Final Fantasy Resonance official key art — a hooded heroine with long blonde hair and red eyes amid flowing red and black drapery, the game’s title across the center
A Pixel-Art Final Fantasy Just Outdrew FF7 Rebirth on Steam — 42,885 StrongNews· Oct 26, 2026
Call of Duty: Modern Warfare 4 — DMZ key art: a masked operator in a gas mask
Best Campaign in Years: Modern Warfare 4 Hits 92% Positive on Steam, and the Launcher Takes the HeatGames· Oct 18, 2026
PLAVE — all five members as their animated avatars in HYPERDRIVE racing gear on a racetrack, VLAST official group visual
PLAVE Aren't Real. Their No. 31 Billboard Debut Is.News· Oct 28, 2026
Kai Cenat seated mid-interview with a microphone, wearing a black-and-white beanie and black hoodie, during a 2023 Million Dollaz Worth of Game interview
Kai Cenat: Four Nominations, Zero for Streamer of the YearCulture· Oct 28, 2026
Tyrese Haliburton in Indiana's white home uniform (No. 0) bringing the ball up court at Gainbridge Fieldhouse during his October 2026 comeback, home crowd behind him
Four Games Into His Comeback, Tyrese Haliburton Is Out AgainSports· Oct 28, 2026
North Carolina A&T ballcarrier J.T. Smith (No. 1) hurdling a Chicago State defender at Truist Stadium, teammate No. 2 blocking beside him
GHOE at 100: A&T's Homecoming Is a City for a WeekNews· Oct 28, 2026