
Game
Command & Conquer: Tiberian Sun
82IGDB player score
172 ratings
Previously Take
An 82 average from its 172 true believers. A strategy game for the planners — science fiction, warfare as the backdrop, outthinking as the game. Come for the campaign, stay because your friends won't let you leave the lobby.
About this game
The sequel to 1995's genre defining Command & Conquer, Tiberian Sun takes place in a bleak future where the tiberium infestation has spread across the world, and made large regions uninhabitable, and the long dormant Brotherhood of NOD starting a surprise offensive against the GDI forces.
While the game is set only twenty years after its predecessor, the world of Tiberian Sun is much different. The lethal Tiberium continues to infect the world at an ever-increasing rate which has made most of the Earth uninhabitable for human beings. To survive, GDI has moved to the arctic regions of the world while NOD has set up camp underground. The game’s story is driven by the difference in goals between GDI and NOD. As GDI strives to maintain world peace and discover the root cause of Tiberium, NOD is hell-bent on achieving world domination. The story is complicated by the apparent loss of Kane, NOD’s leader, at the end of the first Tiberian War which has thrown the Brotherhood into leaderless disarray, but do not count them out just yet as NOD has created through genetic mutation via Tiberium a set of ultra-powerful units that more than compensate for the clan’s lack of organization.
Screenshots




Trailers & videos
Gameplay video
Trailer
Trailer
Game facts
Release date
Aug 20, 1999
Developer
Westwood Studios
Publisher
Electronic Arts, Mastertronic Games, Sold Out Sales & Marketing, ak tronic Software & Services
Platforms
PC (Microsoft Windows)
Genres
Real Time Strategy (RTS), Strategy
Themes
Science fiction, Warfare
Game modes
Single player, Multiplayer
Franchise
Command & Conquer
Perspective
Bird view / Isometric
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