Double Dragon cover art

Port

Double Dragon

1988 · Arcade · Wii · Family Computer · Wii U · Nintendo Entertainment System · Fighting · Hack and slash/Beat 'em up · Arcade

66IGDB player score
32 ratings

About this game

The NES version of Double Dragon takes a wide range of liberties with the interpretation. The entire graphical style is more in line with Technōs’ Kunio-kun series, with characters that go for exaggerated expression rather than gritty realism. The biggest change, however, was reserved for the moveset. You start the game with only the punch, kick and headbutt available – all the other moves are obtained via an RPG-lite style experience system. Hitting enemies is now rewarded with a certain amount of experience points depending on the attack, and each time the counter goes above 999, you’re awarded an additional heart, which extends the range of possible actions. Two hearts add the uppercut and roundhouse kick combo finishers, and with three Billy can perform the jump kick maneuver. The fourth heart unlocks access to grappling moves.

Screenshots

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Trailers & videos

Gameplay Video

Game facts

Release date

Apr 8, 1988

Developer

Arc System Works, Technos Japan

Publisher

Arc System Works, Technos Japan

Platforms

Arcade, Wii, Family Computer, Wii U, Nintendo Entertainment System

Genres

Fighting, Hack and slash/Beat 'em up, Arcade

Themes

Action

Game modes

Single player, Multiplayer

Franchise

Double Dragon

Perspective

Side view

More in this series

More from Arc System Works

More games to explore

Game data and artwork via IGDB.

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