Hang-On cover art

Port

Hang-On

1986 · PC-8800 Series · Racing

About this game

PC-88 port of arcade game Hang-On.

Hang-On is an arcade game designed by Yu Suzuki and released by Sega in 1985. In the game, the player controls a motorcycle against time and other computer-controlled bikes. It was one of the first arcade games to use 16-bit graphics and Sega's "Super Scaler" technology that allowed pseudo-3D sprite-scaling at high frame rates. It also introduced a motion-controlled arcade cabinet, where the player's body movement on a large motorbike-shaped cabinet corresponds with the player character's movements on screen, inspiring arcade games that followed and anticipating the modern motion control trend.

Hang On is the 3-D motorcycle race game that's taken the arcades by storm. Race through grasslands, seasides, valleys, nighttime city scapes and, of course, motorcycle racecourses. This game is so fast it even gives you special techniques like Hang-on and Counter-steering for taking the corners.

Screenshots

Hang-On screenshot
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Game facts

Release date

Dec 1, 1986

Developer

Sega

Publisher

Pax Softonica

Platforms

PC-8800 Series

Genres

Racing

Perspective

Third person

Editions & related releases

More from Sega

More games to explore

Game data and artwork via IGDB.

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