
Port
Hang-On
About this game
PC-88 port of arcade game Hang-On.
Hang-On is an arcade game designed by Yu Suzuki and released by Sega in 1985. In the game, the player controls a motorcycle against time and other computer-controlled bikes. It was one of the first arcade games to use 16-bit graphics and Sega's "Super Scaler" technology that allowed pseudo-3D sprite-scaling at high frame rates. It also introduced a motion-controlled arcade cabinet, where the player's body movement on a large motorbike-shaped cabinet corresponds with the player character's movements on screen, inspiring arcade games that followed and anticipating the modern motion control trend.
Hang On is the 3-D motorcycle race game that's taken the arcades by storm. Race through grasslands, seasides, valleys, nighttime city scapes and, of course, motorcycle racecourses. This game is so fast it even gives you special techniques like Hang-on and Counter-steering for taking the corners.
Screenshots

Game facts
Release date
Dec 1, 1986
Developer
Sega
Publisher
Pax Softonica
Platforms
PC-8800 Series
Genres
Racing
Perspective
Third person
Editions & related releases
More from Sega
More games to explore
Game data and artwork via IGDB.












