Hang-On cover art

Game

Hang-On

1985 · Arcade · Racing · Sport

68IGDB player score
22 ratings

About this game

Hang-On is an arcade game designed by Yu Suzuki and released by Sega in 1985. In the game, the player controls a motorcycle against time and other computer-controlled bikes. It was one of the first arcade games to use 16-bit graphics and Sega's "Super Scaler" technology that allowed pseudo-3D sprite-scaling at high frame rates. It also introduced a motion-controlled arcade cabinet, where the player's body movement on a large motorbike-shaped cabinet corresponds with the player character's movements on screen, inspiring arcade games that followed and anticipating the modern motion control trend.

Hang On is the 3-D motorcycle race game that's taken the arcades by storm. Race through grasslands, seasides, valleys, nighttime city scapes and, of course, motorcycle racecourses. This game is so fast it even gives you special techniques like Hang-on and Counter-steering for taking the corners.

Screenshots

Hang-On screenshotHang-On screenshotHang-On screenshotHang-On screenshot
Advertisement

Trailers & videos

Gameplay video

Game facts

Release date

Jul 1, 1985

Developer

Sega Enterprises, Ltd.

Publisher

Sega Enterprises, Ltd.

Platforms

Arcade

Genres

Racing, Sport

Themes

Action

Game modes

Single player

Perspective

Third person

Editions & related releases

More from Sega Enterprises, Ltd.

More games to explore

Game data and artwork via IGDB.

Advertisement
Advertisement