Math Gran Prix cover art

Game

Math Gran Prix

1982 · Atari 2600 · Puzzle · Racing

About this game

The principle of the game is to fuel your car with correctly answered math questions. It can move 2 to 3 spaces depending on how hard the math problem is. The track contains many triggers that can give extra spaces, extra turns, and even keep your car on the track. There are areas in the track where a car coming from behind can knock you off, to get back answer a math problem correctly. In the end, the one with the most math skills and greatest planning effort will win the checkered flag.

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Trailers & videos

VR

Game facts

Release date

Dec 31, 1982

Developer

Atari

Publisher

Atari, Polyvox

Platforms

Atari 2600

Genres

Puzzle, Racing

Themes

Educational

Game modes

Single player, Multiplayer

Perspective

Bird view / Isometric

More from Atari

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Game data and artwork via IGDB.

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