
Game
Sam & Max: The Devil's Playhouse
73IGDB player score
36 ratings
About this game
Wield psychic powers against fearsome foes in this epic 5 game comedy saga. In The Devil’s Playhouse series, a mysterious power calls to the strongest and strangest who might wield it - intergalactic warlords and eldritch gods, under-dwellers and scholars of the arcane. This first episode starts with a bang as gorilla invader Skunk'ape sets his sights on Max’s mysterious abilities. While mastering his future sight, teleportation, shape shifting and mind reading powers - and investigating their source - Sam & Max must fend off villainous Skunk’ape and get him banished to The Penal Zone. The saga plays out in a surreal symphony of mayhem that gets deeper and more twisted with each episode. * Episode 1: The Penal Zone * Episode 2: The Tomb of Sammun-Mak * Episode 3: They Stole Max's Brain! * Episode 4: Beyond the Alley of the Dolls * Episode 5: The City That Dares Not Sleep
The game begins with a Twilight Zone-style narrator who tells to the audience that Sam & Max have come to learn of the "Toys of Power"- seemingly harmless toys that Max is able to use to perform various psychic abilities, such as teleportation and precognition. They first use the toys to stop the alien General Skun-ka'pe from destroying the city, who has come to Earth to seek out the Toys himself, and banish him back to the Penal Zone- an interdimensional prison that he escaped previously to the episode. During this mission, the Freelance Police encounter a cult of Mole Men who have been watching over a mysterious artifact called the Devil's Toybox that has been sitting in the basement of Sam and Max's office for quite some time. By watching some dusty film reels, they learn that their great-grandparents, Sameth and Maximus, were chosen by the cryptic Mr. Papierwaite to retrieve the Toybox from the Tomb of Sammun-Mak, an ancient Pharaoh. However, when they successfully recovered it, Papierwaite attempted to use Maximus' psychic powers and the Toybox to summon the Elder God, Yog-Soggoth, and bring about the end of the world. Sameth and Maximus managed to stop Mr. Papierwaite by tricking him into saying the summoning words himself and then tasked the Mole Men of the time with watching the Toybox in the basement under their office building (they were supposed to help, too, but were unintentionally killed by a protection spell).
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Trailers & videos
Trailer
Trailer
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Game facts
Release date
Apr 2, 2010
Developer
Telltale Games
Publisher
Telltale Games
Platforms
PlayStation 3, PC (Microsoft Windows), iOS, Mac
Genres
Point-and-click, Adventure, Indie
Themes
Action, Science fiction, Comedy, Mystery
Game modes
Single player
Franchise
Sam & Max
Perspective
Third person
Critic score
72 / 100 (1 reviews)
More in this series
Sam & Max: The Devil's Playhouse - Episode 1: The Penal Zone2010 · Rated 74
Sam & Max: The Devil's Playhouse - Episode 2: The Tomb of Sammun-Mak2010 · Rated 80
Sam & Max: The Devil's Playhouse - Episode 3: They Stole Max's Brain!2010 · Rated 80
Sam & Max: The Devil's Playhouse - Episode 4: Beyond the Alley of the Dolls2010 · Rated 80
Sam & Max: The Devil's Playhouse - Episode 5: The City That Dares Not Sleep2010 · Rated 78
Sam & Max Hit the Road1993 · Rated 84
Sam & Max: Save the World2007 · Rated 79
Poker Night at the Inventory2010 · Rated 69More from Telltale Games
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Game data and artwork via IGDB.











