Sam & Max: Save the World cover art

Game

Sam & Max: Save the World

2007 · Wii · PC (Microsoft Windows) · Xbox 360 · Point-and-click · Adventure

79IGDB player score
56 ratings

Previously Take

A respectable 79 average that never found its audience. This one plays like prestige TV: comedy, mystery, characters with actual depth, and a adventure game frame around it all. No multiplayer, no problem — the campaign carries the whole thing.

About this game

The characters can travel between a variety of locations in the game using their black and white 1960 DeSoto Adventurer, which, when selected, will present the player with a list of available destinations. The DeSoto is also used for several driving sequences, usually involving pursuing or fleeing criminals in other vehicles. In these driving sequences, the player can use Sam's gun, the car's horn, or have Max attempt to communicate with other vehicles via a megaphone. In addition, special inventory items may be used to complete specific puzzles within these sequences. Driving sequences are also used for several minigames, such as pulling innocent drivers over for fabricated felonies. In keeping with the developer's heritage from the LucasArts adventure games, Sam & Max Save the World is designed so that the player characters cannot die or reach a complete dead-end.

Screenshots

Sam & Max: Save the World screenshotSam & Max: Save the World screenshotSam & Max: Save the World screenshotSam & Max: Save the World screenshotSam & Max: Save the World screenshotSam & Max: Save the World screenshotSam & Max: Save the World screenshotSam & Max: Save the World screenshot
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Trailers & videos

Trailer

Trailer

Trailer

Game facts

Release date

Jul 18, 2007

Developer

Telltale Games

Publisher

JoWooD Productions Software, The Adventure Company

Platforms

Wii, PC (Microsoft Windows), Xbox 360

Genres

Point-and-click, Adventure

Themes

Comedy, Mystery

Game modes

Single player

Franchise

Sam & Max

Perspective

Third person, Text

Critic score

82 / 100 (2 reviews)

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Game data and artwork via IGDB.

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