
Game
Submarine Commander
About this game
You are at the helm of a submarine equipped with radar, sonar, depth charge indicators, torpedoes, and fuel and temperature gauges. As commander of the submarine, you must sink the enemy ships before running out of fuel. Once your fuel level reaches 0, the game is over.
You're the commander of a World War II submarine on patrol in the Mediterranean and there are enemy convoys at all points of the compass. Your job is to sink as much enemy shipping as possible while keeping your sub intact. This is no fast-paced shoot-em-up. You're really in a sub with all of its problems and limitations-batteries that need recharging, an air supply that needs to be replenished by surfacing, and the sub's very slow speed when you're submerged.
Screenshots








Trailers & videos
Gameplay Video
Game facts
Release date
Dec 31, 1982
Developer
Atari
Publisher
Creative Sparks, Sparklers, Thorn EMI Computer Software, Thorn EMI Video Ltd.
Platforms
Commodore VIC-20, Atari 8-bit, Apple II
Genres
Shooter, Simulator
Themes
Action, Warfare
Game modes
Single player
Perspective
First person
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Game data and artwork via IGDB.











