
Mod
Super Missile Attack
About this game
An enhancement modification of Missile Command made by General Computer Corp. This mod made the game even harder, and added a UFO to the player's enemies.
As a regional commander of three anti-missile batteries, the player must defend six cities in their zone from being destroyed. The player's six cities are being attacked by an endless hail of ballistic missiles, some of them even splitting like multiple independently targetable reentry vehicles (MIRVs). New weapons are introduced in later levels: smart bombs that can evade a less than perfectly targeted missile, and bomber planes and satellites that fly across the screen and launch missiles of their own.
Screenshots



Game facts
Release date
Dec 31, 1981
Developer
General Computer Corporation (GCC)
Publisher
General Computer Corporation (GCC)
Platforms
Arcade
Genres
Shooter, Arcade
Themes
Action
Game modes
Single player
Perspective
Side view
Editions & related releases
More from General Computer Corporation (GCC)
More games to explore
Game data and artwork via IGDB.












