The Adventures of Jimmy Neutron Boy Genius: Jet Fusion cover art

Port

The Adventures of Jimmy Neutron Boy Genius: Jet Fusion

2003 · Game Boy Advance

About this game

Game Boy Advance port of The Adventures of Jimmy Neutron Boy Genius: Jet Fusion.

Brilliant minds know how to bring a book to life, but it takes a boy genius to actually bring it to life, literally. By inventing the 'Virtual World Reproducing Machine', Jimmy has created the ultimate book report by changing Retroville into the world of his favorite spy - Jet Fusion. Jimmy will now explore dangerous deserts, treacherous seas, and mysterious forests on an expedition to save Jet Fusion from the evil Professor Calamitous and return Retroville back to it's original form. Join Jimmy in a high tech, platform adventure-filled game stuffed with exciting action and brain twisting puzzles!

Jimmy has an assignment to write a book report, and Jimmy decides to invent the Virtual World Reproduction Machine (VWRM), a device that will show the class what the book is about like a movie. Jimmy places his Jet Fusion book into the machine and it malfunctions, thus turning Retroville into a virtual world. Then, Professor Calamitous kidnaps Jet Fusion and it's up to Jimmy to save him.

Screenshots

The Adventures of Jimmy Neutron Boy Genius: Jet Fusion screenshotThe Adventures of Jimmy Neutron Boy Genius: Jet Fusion screenshotThe Adventures of Jimmy Neutron Boy Genius: Jet Fusion screenshotThe Adventures of Jimmy Neutron Boy Genius: Jet Fusion screenshotThe Adventures of Jimmy Neutron Boy Genius: Jet Fusion screenshot
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Game facts

Release date

Sep 24, 2003

Developer

Helixe

Publisher

THQ

Platforms

Game Boy Advance

Themes

Science fiction

Game modes

Single player

Franchise

Jimmy Neutron, Nickelodeon

Perspective

Side view

More in this series

More from Helixe

More games to explore

Game data and artwork via IGDB.

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