The Sims 2 cover art

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The Sims 2

2005 · Xbox · Nintendo GameCube · PlayStation 2 · Role-playing (RPG) · Simulator · Strategy

71IGDB player score
19 ratings

About this game

The console versions of The Sims 2 featured local splitscreen multiplayer, a story mode and an option to control game characters directly, as opposed to queuing options as is traditional Sims gameplay. In this videogame, you cannot have children nor age, but you are only adults (excluding elders), even though you can get married. You must earn aspiration points to unlock rewards by filling up your "goals" which will also be needed to complete story mode. Story mode is a sequence of multiple levels along with developed storylines which each character asks you to fulfill wants that pertain to their story. There is also a sandbox mode where you can live in a preset family or build your own.

There are 12 different locations that Sims may travel to across Pleasantview, Strangetown, and Melbourne throughout the course of the game. In order to unlock a new location, the player must complete Golden Wants (basically, a Want that is a mission).

Screenshots

The Sims 2 screenshotThe Sims 2 screenshotThe Sims 2 screenshot
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Trailers & videos

Trailer

Trailer

Game facts

Release date

Oct 24, 2005

Developer

Maxis

Publisher

Electronic Arts

Platforms

Xbox, Nintendo GameCube, PlayStation 2

Genres

Role-playing (RPG), Simulator, Strategy, Adventure

Themes

Fantasy, Comedy, Sandbox, Romance

Game modes

Single player, Co-operative, Split screen

Franchise

The Sims

Perspective

First person, Third person, Bird view / Isometric

More in this series

More from Maxis

More games to explore

Game data and artwork via IGDB.

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