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Edward Kenway in a rain-soaked sword fight in Assassin's Creed Black Flag Resynced, Ubisoft's official art.
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Ubisoft Says No Other Assassin’s Creed Remake Is in Development

In its Fall 2026 franchise update, Ubisoft closed the door on more Assassin's Creed remakes for now — and mapped what comes instead: Hexe quiet until 2027, the Invictus multiplayer test, and a Netflix series nearly done filming in Rome.

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Every Assassin’s Creed fan has spent the fall asking the same question: which classic gets the remake next? Ubisoft just answered it — none of them.

In its official Fall 2026 franchise update, posted Thursday by head of content Jean Guesdon, Ubisoft addressed the speculation head-on. “One thing we want to be transparent about today is that we currently have no other Assassin’s Creed remake actively in development,” Guesdon wrote, in the update’s most quoted passage. “Our teams are already focused on the next chapter of Assassin’s Creed titles, including projects you haven’t heard about yet, featuring new settings and stories.”

The question had been building for two years. Ubisoft CEO Yves Guillemot had previously told players they could expect “some remakes” as part of the franchise’s plans, and after Resynced landed, the rumor mill did the rest — reports and wish lists attached the treatment to everything from the original Assassin’s Creed to the Ezio trilogy and Unity. Ubisoft Singapore led the Resynced rebuild, and the remake’s reception made a sequel act look inevitable. Which is precisely why the Fall update’s bluntness matters: this is the publisher closing a door its own CEO had left publicly ajar.

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The decision lands because the experiment worked. Black Flag Resynced, which launched July 9 as the franchise’s first-ever remake, was by Ubisoft’s own account a success. “As our first-ever franchise remake, Resynced taught us a tremendous amount,” Guesdon wrote. “Rebuilding old systems from scratch, adding new elements that fit the experience, and balancing legacy with innovation was a massive undertaking. We’re super proud of what the Resynced team delivered and how well it was received.” The expected move after a hit remake is a remake slate. Ubisoft is doing the opposite — and, to its credit, saying so on the record rather than letting the rumor mill run.

Ubisoft's official graphic for Black Flag Resynced's final major content update — New Game+, Nightmare Difficulty Mode and new takedown animations.

Resynced’s own run is also wrapping up: its final major update has arrived with New Game+, a Nightmare difficulty mode, new takedown animations and more rewards, marking the end of major content plans for the game. (Players still on Valhalla get their own New Game+ update on November 5.) And Guesdon left the remake door cracked rather than locked: “Don’t mistake that for a closed door. Like many of you, we love the idea of revisiting our classic titles, and we’ll keep exploring opportunities to bring older titles back.”

A Caribbean harbor at sunrise in Assassin's Creed Black Flag Resynced — tall ship, pier and fort, in Ubisoft's official art.

The reaction split exactly where you’d expect. Kotaku framed the update as terrible news for fans, and it is easy to see why: a generation of players met this series through games that are now old enough to need remaking, and Resynced proved the treatment could honor a classic without embalming it. But there is a respectable argument on Ubisoft’s side of the table — remakes are expensive, they consume the same senior teams as new games, and a franchise approaching its twentieth year eventually has to spend its best people on its future rather than its past. Ubisoft has now made that argument with its roadmap instead of its press releases.

So what does the franchise’s next chapter actually contain? Per the same update, covered in depth by VGC: Codename Hexe, the darker next mainline entry, is making “steady progress” — “though there is still work ahead of us” — and Ubisoft will not share its next major update until 2027. Codename Invictus, the multiplayer project, has run its first private Insiders Session with hundreds of players on an early prototype; the response to the return of PvP multiplayer was “very positive,” with the parkour and verticality of the maps singled out — though players asked for more of the pillars that define Assassin’s Creed, and the team says it has spent the months since acting on exactly that.

Hexe is the one the faithful are waiting on. Announced in 2022 as the flagship next mainline entry, it has been described in reporting as a darker, more linear experience set against the witch trials of the late Holy Roman Empire — a tonal swerve from the sprawling open-world RPGs that defined the series’ last decade. Ubisoft’s update offered no platforms, no footage and no release window; insiders have suggested the wait could run well past the 2027 update itself. What the update did confirm is that the silence is deliberate: the team wants the game’s shape settled before the next real showing.

Beyond the games, Ubisoft confirmed production of Netflix’s live-action Assassin’s Creed series is nearing completion in Rome — the streamer’s flagship adaptation of the franchise, years in development, now in the home stretch of its shoot. The franchise is now steered by an Assassin’s Creed Leadership Team of series veterans led by Martin Schelling, installed earlier in 2026 to run the series as one portfolio rather than a string of one-off productions. The timing of all this is not accidental, either: 2027 is the franchise’s 20th anniversary year, and the update closes on that milestone. Put together, the roadmap is clear even if it isn’t the one remake fans wanted: no nostalgia slate, a long quiet road to Hexe, a multiplayer experiment finding its shape, a television series about to cross the finish line — and a twentieth birthday the whole plan is quietly aimed at.

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